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Text File  |  1992-12-17  |  1KB  |  61 lines

  1. Mission-Status //
  2.  
  3. <Welcome>
  4. <Speaker_Name>
  5. <*>
  6.  
  7. <Destroy_XY>
  8. needed to Destroy <Some_Text> for <Script_Integer_1> credits
  9. <*>
  10.  
  11. <Kill_Enemy>
  12. needed to Kill <Some_Text> for <Script_Integer_1> credits
  13. <*>
  14.  
  15. <Take_Device>
  16. needed to Take <Some_Text> for <Script_Integer_1> credits
  17. <*>
  18.  
  19. <Give_Device>
  20. needed to Give <Some_Text> for <Script_Integer_1> credits
  21. <*>
  22.  
  23. <Rescue>
  24. Rescued <Some_Text> for <Script_Integer_1> credits!!!
  25. <*>
  26.  
  27. <Preserve_Ent>
  28. Protected <Some_Text> for <Script_Integer_1> credits!!!
  29. <*>
  30.  
  31. <Press_Mouse_Button>
  32. Press the Mouse button to go back to game!
  33. <*>
  34.  
  35. <You_Killed_Enemy>
  36. <Script_Integer_1> Enemy Casualties
  37. <*>
  38.  
  39. <You_Killed_Civilians>
  40. <Script_Integer_1> Civilian Casualties, Docked <Script_Integer_2> credits!!
  41. <*>
  42.  
  43. <You_Lost_Squad_Members>
  44. <Script_Integer_1> Squad casualty(s)!!
  45. <*>
  46.  
  47. <You_Killed_Squad_Members>
  48. <Script_Integer_1> Squad losses due to error, Docked <Script_Integer_2> credits!!
  49. <*>
  50.  
  51. <Shots_Fired>
  52. Shots Fired: <Script_Integer_1>
  53. <*>
  54.  
  55. <Current_Credits>
  56. Total Credits: <Some_Text>
  57. <*>
  58.  
  59. <XY_Targets_Destroyed>
  60. Targets Destroyed: <Script_Integer_1>
  61. <*>